Released 0.3.0







Finally, I published new version of Relicbound!
It was a complete overhaul of many game mechanics and user interface. Despite that game is very far from ideal state in terms of content, animations and balance, I feel proud about making this live.
The biggest change is items' abilities. Literally EVERY equipped item gives passive or active abilities, which creates tons of combinations and tactics in the game. The goal was to shift gameplay towards tactical style, as turn-based core mechanic fits it well.
At the same time, game acquired more dynamics by adding more complexity to avoid boring walkings inside the semi-empty maze.
Well, if you played previous version, you understand what to expect in terms of visuals, but please check out latest version because this is quite a new game.
Files
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Relicbound
The old-style turn-based roguelite. In development.
Status | In development |
Author | nordsoft |
Genre | Role Playing |
Tags | Dungeon Crawler, Godot, Pixel Art, Roguelike, Roguelite, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
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